All Published Pieces

List of all posts ever published on the site! If you're looking for something more specific, try the various categories listed in the navigation bar. There are a total of 20 items in this category.

The Benefits Of Short Games

Child-Michael played a lot of open-world games. Skyrim, Grand Theft Auto Vice City, IV, and V, Red Dead Redemption, Assassin’s Creed, oh my! I saw these kinds of games as “valuable” or “value-rich” because they contained a large amount of... read more

[F] The Joys Of Game Photography

The number of people who don't consider games as "art" is declining, but it's still common for me to get laughs when I talk about game photography. I challenge these same people to look at the following two pictures side-to-side... read more

Cities: Skylines (2015)

When disaster strikes, those tasked with rebuilding are granted the luxury of learning from past mistakes. Such is the case with the Colossal Order developers, and in more ways than one. For starters, their Cities in Motion games had garnered... read more

October 2019 Content Schedule

I'm trying to assign due dates to these pieces in order to improve their turnover rate. While pieces are written fairly quickly (about one day's worth of effort), they sit in the editing phase for weeks, collecting dust and encouraging... read more

Assigning Games Review Scores

It seems the average reviewer of media, both video games or other, gravitates to the use of review scores. PC Gamer, The Needle Drop/Anthony Fantano, Roger Ebert, all assign numerical scores to the media they critique. And, this is fine... read more

Talking About Video Games

I originally spoke (however briefly) about this in my feature on Deus Ex (2000), but I felt that there was more to say. The very act of talking about something like a video game is pretty weird; it’s like talking... read on Patreon

[F] Stardew Valley (2016)

Stardew Valley asks you to to abandon your life as an office slave in favour of a life of farming, herding, and simple town living. And, it really does frame it that way. The first scene in the game is... read more

September 2019 Content Schedule

I'm going to try to make these content updates more frequent; I'm planning on penning an update like this one in the start of every month so that Patrons and public visitors alike can get a preview of what's to... read more

On Having Work Validated

This is a problem I’ve been thinking about on-and-off for several years now. In my spare time, I make a lot of shit. I’ve drawn a series of web comics, written a book, painted paintings, recorded music, and written blog... read on Patreon

Deus Ex (2000)

Deus Ex is absolutely an influential game. It spawned a whole subgenre of games (the immersive sim), and it’s still commended to this day. There’s a reason my opening line mentioned this game being a staple to game libraries across... read more
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