"If It's Not Fun, Why Bother"

Reggie Fils-Aimé's famous line about enjoyment in video games assumes video games are supposed to be fun in the first place. So what do we make of more experiential titles that emphasize feeling, place, and (yes) experience over gameplay? Published on Tue, Jan 28, 2020. Written by Michael Bassili. Patreon-exclusive, you can read it on Patreon.

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